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Linguagem do proteus 8.4
Linguagem do proteus 8.4






I rate Warhawk (squadron version) 6 of 10 points." The bosses look ugly, move with the speed of light and make the game even more difficult. I didn't know the boss level version before writing this article, but neither can I recommend it. The auto-fire is no really amazing feature for owners of a Quickshot joystick. More upgrades would have been one means of improving the game. Warhawk on C64 is a tricky shoot'em up with so-so graphics and pretty good sound. TheRyk: "Again I find the high difficulty rather motivating than frustrating. Voting Voting of the C64-Wiki-User (10=the best vote): But you can find trainer versions on the appropriate websites. For example, in the lower levels these fights are usually no problem if you direct your craft to the left bottom corner of the screen and keep firing hell for leather. If you play the version with the squadrons at the end of each level, you will often find a position where your ship is comparably safe. Even rather harmless enemy types of level 1 get faster and move differenty in higher levels.

#Linguagem do proteus 8.4 upgrade

For example, what is a reckless chase of the upgrade diamond in the middle of a meteorite shower good for if your shields are down afterwards? Safety first! Especially when you are sure that you already have missed the total destruct bonus, you should no longer risk too much while completing the level.If you do not want the final battle at the end of each level to become a matter of luck, you should keep at least one third of your shield energy in reserve.Regrettably, there is no option to switch between "music only" and "FX only", though both music and FX on their own are worth listening to. The idea might have been inventive, but the result is that you hardly ever hear the melody, but only the bass line, because you are firing almost without interruption, especially in the higher levels. A special feature is that you will hear it as well in the title menu as during the game, where the lead voice shares the channel with the FX. The game music by Rob Hubbard is an all times classic you will find in the top ten of many SID-charts. But this would have been preferable in respect of the objective and the total base destruct bonus you try to accomplish in every level. It is not always easy to determine whether a space base element is a target or just decoration. And except for some decorative elements, the background remains plain and dull. Although there have been three-dimensional elements integrated into the the background and the enemy sprites, the own spacecraft lacks such effects and looks rather odd. Unfortunately, that is not true for the game graphics. The really great title screen belongs to the best and most detailed a C64 can display. In the alternative Version, there is a boss enemy awaiting you at the end of each level. In the 'normal' version, the final fight of a level is against a squadron of kamikaze enemies. It provides extra speed and auto fire of limited duration. The upgrade is activated by contact, but is destroyed when you shoot at it. The only upgrade consists of a diamond-shaped object appearing after shooting a face-like enemy sprite. Besides the already mentioned "total destruct bonus", there are further bonuses for shield energy you did not waste during a level and for the completion (survival) of a level. But as a compensation for this, the ship has got a shield which is recovering at the end of each level. You only have one single ship and cannot gain any extra lives. Meteorites cannot be destroyed, but remain intact even after ramming them, so they cause a lot of damage to your ship and should be avoided. Enemy space ships, meteorites and so-called space mines do their worst to prevent you from completing you mission. If you succeed in doing so, you are awarded a "TOTAL BASE DESTRUCT BONUS" at the end of each level. The objective is to destroy the aforesaid bases as completely as possible. There is no proper story, but a shooter does not necessarily need one, anyway. You navigate the spaceship Warhawk into various asteroid belts inhabited by enemy space bases. The ship is controlled with a joystick in port 2. Warhawk is a vertically scrolling shoot 'em up for single player mode only.






Linguagem do proteus 8.4